The Veiled Prophet Parade and Ball was a yearly civic celebration in St. Louis, Missouri, over which a mythical figure called the Veiled Prophet presided. The first events were in 1878. The parade and ball were organized and funded by the Veiled Prophet Organization, an all-male, secret society[3][4][5] founded in 1878 by prominent St. Louisans.
The organization chooses one member to be a Veiled Prophet who conducts meetings and oversees activities but not necessarily for one year, spokesman Allyn Glaub said in 1991. They were a highly select group culled from the area's business, civic and governmental leaders, "the people who run St. Louis and St. Louis County."
Posted By: Paul - Mon May 08, 2023 -
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Category: Awards, Prizes, Competitions and Contests, Beauty, Ugliness and Other Aesthetic Issues, Clubs, Fraternities and Other Self-selecting Organizations, Disguises, Impersonations, Mimics and Forgeries, Parades and Festivals, Regionalism, Nineteenth Century, Twentieth Century, Twenty-first Century
"Long narrative on a cosmic germ theory of evolution. A Venusian comes to earth to educate the male fetus of an unwed mother so that the fetus will become the apostle of Venus's ideal culture. On Venus clothes are considered ugly and unsanitary, all human faculties are developed and 'balanced,' and social status is determined by a network of interpersonal relations among strangers, acquaintances, associates, brothers, sisters, lovers, and consorts -- the more of the latter three, the higher the status."
Posted By: Paul - Sun Apr 23, 2023 -
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Category: Eccentrics, Gonzo, Demento, Kooky, Wacky and Out-there, Science Fiction, Nineteenth Century, Pregnancy
Posted By: Alex - Tue Mar 14, 2023 -
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Category: Photography and Photographers, Patents, Nineteenth Century
A frankly insane 19th century board game.
The game comes on a series of hand painted paper tiles attached to a thin cloth allowing it to be folded up and put into a drawstring case. When unfolded, it forms a spiral-shaped track on the board going from the outside and running anti-clockwise to the centre. Included are some things to use as counters and a spinner, through which a matchstick can be pushed to form a single-dimensional-rotary d4 equivalent. This is intentional by the makers as they did not want to be seen to be encouraging customers to bring a dice box into private homes. Yes, that is the stated reason as given in the rules to this game, which is described as "for the Amusement of Youth of both Sexes."
Also included are a number of tokens which are handed out to players as they play. Players start at the beginning (i.e. before space 1), roll the dice spin the spinner, which yields a value from 1 to 4 (were d4s available in 1818?), and move that number of spaces. Each space is named with either a Virtue or a Vice and every single one has an effect, usually relating to the rewards that such a virtue might bring (i.e. receiving tokens), or the comeuppance of "the dangerous paths of Vice" which do bad things to the player. Apart from "Hope" which requires the player to "wait with patience until the next turn."
So the players spin, move, and things happen to them, much like the Game of the Goose. It's quite clear from reading the rules, however, that the moral behind the game is highly flawed. Many of the Virtue spaces reward you with "tokens" yet these tokens have zero bearing on the outcome of the game. It is mentioned that the first player to land on the final space (with the whole if you overshoot you must count back rule in effect) "claims the contents of the bank and wins the game" yet there is no indication of what the tokens are for. The first player to the final space, imaginatively named "Virtue," wins regardless of how many tokens everyone has. This means that you could have systematically landed on every vice space imaginable but if you're first to land on the final space exactly, you win regardless of the number of tokens in the bank. The rules also don't specify how many tokens should go in the bank and with the preponderance of "vice" spaces that send you back often a long way, i.e. to "House of Correction" (space 1) or "Stocks" (space 9) a player skilled in fudging spinner spins could well find themselves with an infinite number of tokens. So even if you insert the house rule that the player with the most tokens wins, the player getting to the end "claims the contents of the bank" and therefore has infinity tokens and wins that way.
So what's the real moral message imparted by this game? That stopping to help and be charitable and nice is all well and good but the victory in life goes to whoever barges through the fastest or to the luckiest player. The attempt at inculcating a set of moral values into the youth of both sexes is undermined by the fact that players don't have to make any active choice; at the end of the day, whoever spins the lucky numbers gets the prize at the end of the day.
I can't help but feel that this kid of explains something about Victorian morality though I can't think what.
Posted By: Paul - Fri Feb 10, 2023 -
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Category: Games, Nineteenth Century, Twentieth Century, Ethics and Morals
This is a Roller Polo team in the 1890s. Roller skating was big in 1870s USA, and when polo was brought in by James Gordon Bennett in 1876, the two sports quickly blended. Roller polo was played with a ball. Roller rinks were converted to 40 by 80-foot courts with a chicken-wire goal cage at each end. The one-handed sticks were 1 inch in diameter and they played 3 15-minute periods. Players wore team uniforms and goalies wore more pads. Everybody wore Roller Skates.The man at right has a skate key hanging from his belt.
Posted By: Paul - Fri Feb 03, 2023 -
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Category: Sports, Nineteenth Century
Posted By: Paul - Mon Jan 30, 2023 -
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Category: Fashion, Inventions, Nineteenth Century
Posted By: Paul - Thu Jan 26, 2023 -
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Category: Animals, Art, Cryptozoology, Nineteenth Century
Posted By: Alex - Mon Jan 23, 2023 -
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Category: Inebriation and Intoxicants, Nineteenth Century, Perfume and Cologne and Other Scents
Posted By: Paul - Wed Jan 04, 2023 -
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Category: United Kingdom, Nineteenth Century, Slang
Posted By: Alex - Thu Dec 29, 2022 -
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Category: Patents, Underwear, Nineteenth Century
Who We Are |
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Alex Boese Alex is the creator and curator of the Museum of Hoaxes. He's also the author of various weird, non-fiction, science-themed books such as Elephants on Acid and Psychedelic Apes. Paul Di Filippo Paul has been paid to put weird ideas into fictional form for over thirty years, in his career as a noted science fiction writer. He has recently begun blogging on many curious topics with three fellow writers at The Inferior 4+1. Contact Us |